When we first conceived SimsWorkshop, we asked ourselves what was our goal? Our mission? We decided to make this a place where we could make the community even better.
But first, a quick update.
We started with the amazing resource center, a place where custom content creators and modders can submit work without having to fight mediafire, 4shared, dropbox, google drive, etc. for resources or bandwidth limitations. We made it a place where the Community can actively find brand new custom content for their game, and interact with their favorite custom content artists.
In the short six weeks we have been around, the Community has astounded us by adopting SimsWorkshop as a “Go-To Place” for custom content. During those six weeks, the SimsWorkshop has:
Our goals simply do not lie with making the community better. It lies also with innovating. We realized during our brainstorming sessions that streamers and those who created custom videos on YouTube were also a form of custom content creators. While streamers do not directly impact our gameplay, they most certainly inspire us to take on new challenges, find new custom content, and play the game we love differently.
We decided to reclassify videos and streams as custom content. We... Redefining Custom Content...
But first, a quick update.
We started with the amazing resource center, a place where custom content creators and modders can submit work without having to fight mediafire, 4shared, dropbox, google drive, etc. for resources or bandwidth limitations. We made it a place where the Community can actively find brand new custom content for their game, and interact with their favorite custom content artists.
In the short six weeks we have been around, the Community has astounded us by adopting SimsWorkshop as a “Go-To Place” for custom content. During those six weeks, the SimsWorkshop has:
- Served over 88,000 downloads of custom content
- Custom Content Creators submitting over 750 pieces of custom content
- Modders uploading over 21 pieces of mods (including updates)
Our goals simply do not lie with making the community better. It lies also with innovating. We realized during our brainstorming sessions that streamers and those who created custom videos on YouTube were also a form of custom content creators. While streamers do not directly impact our gameplay, they most certainly inspire us to take on new challenges, find new custom content, and play the game we love differently.
We decided to reclassify videos and streams as custom content. We... Redefining Custom Content...
We're testing out a new views feature to track how many views each custom content gets. It's still in beta, but don't be alarmed if your custom content says "0 Views" next to it.
We didn't log the number of views previously therefore must start at 0.
We didn't log the number of views previously therefore must start at 0.
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