Dismiss Notice
Welcome to SimsWorkshop!

For more information, click here.

Technical XML Tuning Changes

Discussion in 'Custom Content & Mod Discussions' started by SMagGeorge, Jun 5, 2016.

  1. SMagGeorge

    SMagGeorge Administrator
    Staff Member Creator

    Joined:
    Jan 1, 2016
    Messages:
    47
    Likes Received:
    76
    If you have created an Interaction or Object XML tuning mod, it will need updating to be compatible with the June 2nd patch. Here's what has changed:

    The main change is that the structure of constraints tuning has changed. This is the new structure:

    <L n="_constraints">
    <U>
    <L n="constraints">
    <U>
    <E n="key">HUMAN</E>
    <V n="value" t="cone">
    <U n="cone">
    <T n="angle">15</T>
    <T n="max_radius">2</T>
    <T n="offset">0</T>
    </U>
    </V>
    </U>
    </L>
    </U>
    <U>
    <L n="constraints">
    <U>
    <E n="key">HUMAN</E>
    <V n="value" t="facing">
    <U n="facing">
    <T n="inner_radius">2</T>
    <T n="range">10</T>
    </U>
    </V>
    </U>
    </L>
    </U>
    <U>
    <L n="constraints">
    <U>
    <E n="key">HUMAN</E>
    <V n="value" t="posture">
    <U n="posture">
    <E n="body_target_tuning">INTERACTION_TARGET</E>
    <L n="posture_manifest_tuning">
    <U>
    <V n="posture_type" t="enabled">
    <T n="enabled">15537<!--Posture: posture_Stand--></T>
    </V>
    </U>
    </L>
    </U>
    </V>
    </U>
    </L>
    </U>
    </L>
    You should note that the way you create a notification pop up has also changed. This is the old way of doing things:

    <V n="text" t="single">
    <T n="single">0x6922E38C<!--Buy Camping Supplies--></T>
    </V>

    And the new way:

    <V n="text" t="enabled">
    <V n="enabled" t="single">
    <T n="single">0x6922E38C<!--Buy Camping Supplies--></T>
    </V>
    </V>
    I'm sure that lots more has changed. Please share it here to help your fellow creators!
     

Share This Page