@Vertigo Thank you so much. I'm very new to blender and I have a lot left to learn. I appreciate all the help offered!
Thank you ^^ It's a bit complicated, compared to ts3. I don't even know if I did it right or there is another (maybe easier) way XD I'll try to explain but please consider that english is not my mothertongue so I'm not super sure if I will make myself clear enough What I did, was selecting the cc I wanted to use, than I opened it in s4studio and exported the blender file (I didn't find another way to import something ). In blender, I used the append function, I navigated until the blender file extracted and than I imported it. In the scene, there were 3 things: the rig of the pose, the object (glasses) and then another rig that belonged to the glasses (if I opened the blender file I extracted, I could see the sim and the glasses, so two pieces). Don't delete the second mannequin because you will need it. In fact, if you move the head, the glasses won't move. They are linked to the second mannequin, which has the same joints of your poses. So, I made the poses on my main sim, and then copy the pose and paste it on the other sim. That will make the accessory move to the right position. From there, you can make the small changes to adapt the pose to the accessory. I hope I wrote something that makes sense XD
Yeah I actually got the idea, thanks xD So basically t's similar to making poses with object but you need to pose the mannequin itself along with the pose. Or you can copy the joints and paste them onto the mannequin? I'll try it xD
Yes I think so, but haven't tried yet. Normally I just copy and paste the pose from one mannequint to the other, using the lateral pose menu Making the poses two times would be just.. too much. I would instantly quit making poses XD
Yeah I use the copy and paste tool too xD I ain't got no time to repose the rig xD Edit: I just figured out that this also works with clothes and (possibly hairs?). I've always wanted to do a pose with jeans for men xD