@Vertigo I've seen that tutorial before! I just have a long list of to do before then is all. =) I just learned how to mesh for the first time too.
@Vertigo Could it be that you have inspired me?! (Disclaimer: I swear I'm not killing my Sims off. Nope. No proof!)
@Vertigo Wow I really like it! May I ask you how did you manage to get the sims so close the bed? I thought that in ts4 you couldn't move you sims like you could in ts3.. is there a trick or something? D: @KitOnlyHuman Is it your first pose? Very impressive! You're really good at it! It seems that she is dodging something XD
@Akuiyumi Thanks Check out this AMAZING MOD at MTS. @KitOnlyHuman You're getting there! See? It wasn't hard :LOL:
@Vertigo It is pretty easy! Thank you for the inspiration! That mod is the best ever! Used it for my preview too! @Akuiyumi This might give an idea!
@Vertigo I can't like it enough! =D I'm having a bit of difficulty getting the facial expressions I want.
Yeah I have this difficulty too. I pose the rig itself with the facial expression but it doesn't appear properly in the game.
I did kinda. It just has rigs for the eyebrows, nose, cheeks and mouth. The eyes won't open like I had hoped.
Well I put the eyebrow up, but there aren't any rigs for the eyes, so I just did what I could. I'm still really proud. I'm actually uploading it right now. Just finishing screenshots.
Actually there are rigs for the eyes, but they are all on the same joint (graphically, the "dots" are overlapping) XD You better search the names of the rigs in the right panel, where you see the objects of the scene. If you search "lid" you will find upper and lower lid (so you can make expressions like this ) and if you search "eye" you will find the eyes so your sims can look right, up or wherever The thing I noticed is that the expression vary depending on the sims their face
You are an angel! Thank you! I'll try it with my next pack. I just finished the last screenshot on this one. XD
OHH you meant the joint itself xD Sometimes joints stay unrotated even after you lock the keyframe which makes the the pose look odd. Btw, here's a tip for you to find the exact joint you want, or click multi-joints to rotate them at once. Just create a keyframe (I choose Scaling xD) Then, go to the Dope Sheet Menu on the left window. All the joints should be there. (click + Shift for picking multi joints)