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Custom Content WIP Sharing

Discussion in 'Custom Content & Mod Discussions' started by KitOnlyHuman, Jan 25, 2016.

  1. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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    @Vertigo I've seen that tutorial before! I just have a long list of to do before then is all. =) I just learned how to mesh for the first time too.
     
  2. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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    @Vertigo Could it be that you have inspired me?! (Disclaimer: I swear I'm not killing my Sims off. Nope. No proof!)
    upload_2016-2-25_23-47-36.png
     
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  3. Akuiyumi

    Akuiyumi Well-Known Member
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    @Vertigo Wow I really like it! May I ask you how did you manage to get the sims so close the bed? I thought that in ts4 you couldn't move you sims like you could in ts3.. is there a trick or something? D:

    @KitOnlyHuman Is it your first pose? Very impressive! You're really good at it!
    It seems that she is dodging something XD
     
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  4. Vertigo

    Vertigo Active Member
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    @Akuiyumi Thanks :love: Check out this AMAZING MOD at MTS.
    @KitOnlyHuman You're getting there! See? It wasn't hard :LOL:
     
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  5. Akuiyumi

    Akuiyumi Well-Known Member
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    ♥___♥
    Thank you thank you thank you!! :love::love: I will love you forever!
     
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  6. Vertigo

    Vertigo Active Member
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    You're welcome
     
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  7. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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    @Vertigo It is pretty easy! Thank you for the inspiration! That mod is the best ever! Used it for my preview too!

    @Akuiyumi This might give an idea!
    Scared Stiff_20160226_032608.jpg
     
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  8. Vertigo

    Vertigo Active Member
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    Looking forward to your pack! Mine ended up more dramatic screenshot 4.5.png
     
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  9. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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    @Vertigo I can't like it enough! =D I'm having a bit of difficulty getting the facial expressions I want.
     
  10. Vertigo

    Vertigo Active Member
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    Yeah I have this difficulty too. I pose the rig itself with the facial expression but it doesn't appear properly in the game.
     
  11. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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    Then how do you do it?
     
  12. Vertigo

    Vertigo Active Member
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    Can you pose the facial expression itself on Blender?
     
  13. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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    I did kinda. It just has rigs for the eyebrows, nose, cheeks and mouth. The eyes won't open like I had hoped.
    02-26-16_12-58-26 AM 2.png
     
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  14. Vertigo

    Vertigo Active Member
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    I don't know. Maybe the pose player itself is acting up.
     
  15. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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    Well I put the eyebrow up, but there aren't any rigs for the eyes, so I just did what I could. I'm still really proud. I'm actually uploading it right now. Just finishing screenshots.
     
  16. Akuiyumi

    Akuiyumi Well-Known Member
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    Actually there are rigs for the eyes, but they are all on the same joint (graphically, the "dots" are overlapping) XD
    You better search the names of the rigs in the right panel, where you see the objects of the scene. If you search "lid" you will find upper and lower lid (so you can make expressions like this :eek: ) and if you search "eye" you will find the eyes so your sims can look right, up or wherever :p

    The thing I noticed is that the expression vary depending on the sims their face :rolleyes:
     
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  17. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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    You are an angel! Thank you! I'll try it with my next pack. I just finished the last screenshot on this one. XD
     
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  18. Akuiyumi

    Akuiyumi Well-Known Member
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    You're welcome! ;)
     
  19. KitOnlyHuman

    KitOnlyHuman Outstanding Member
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  20. Vertigo

    Vertigo Active Member
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    OHH you meant the joint itself xD

    Sometimes joints stay unrotated even after you lock the keyframe which makes the the pose look odd.


    Btw, here's a tip for you to find the exact joint you want, or click multi-joints to rotate them at once.
    pose tip.png
    Just create a keyframe (I choose Scaling xD)
    Then, go to the Dope Sheet Menu on the left window. All the joints should be there. (click + Shift for picking multi joints)
     
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